K–INSP–007 · Inspiration
Cursor Lattice Pulse Field
A canvas lattice that drifts, yields to the pointer, and carries coloured signals that leave a decaying trail.
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K–INSP–025 · Inspiration · Animation
A whole town drawn without lifting the pen, while three little residents run along behind the ink, hop the pit, the box and the steps, slide down the bridge, and jump together whenever the town is tapped.
One-to-one recreation / Live
The pen draws the whole town in eighteen seconds while the residents follow the ink, hop each obstacle and slide down the bridge. Tap the town to make them jump, draw it again from the start, or pause it.
One-to-one recreation from the supplied archive: hero markup, stylesheet, story.js and town-model.mjs · element lookups by ref instead of document id · scroll arrow shown without its link · Manrope not loaded
Observed system / 03
These diagrams separate the continuous route, the pacing that keeps the residents behind the ink, and the jumps.
Why it is here
Nothing in the town is revealed piece by piece. One white stroke fourteen units wide, dashed to the route's own length, masks all of the ink, and moving its dash offset is the whole drawing. The width is the quiet decision: wider than the heaviest ink, which tops out under six units, and narrower than the thirteen units between a trunk's two sides, so climbing one side never uncovers the other. Beneath the mask, the route is redrawn as short overlapping pieces thickened by how horizontally they run, so ground lines and roofs read heavier than walls, the way a broad nib behaves.
The residents never read the drawing. Their height comes from a plain function — flat ground at 254, and on the bridge the same cubic curves the ink uses, solved by bisection — and their hops from a table of six obstacles. On the bridge's far side they get a burst of speed downhill and sit down to slide, legs forward, tilted to the slope. Each pose is scaled by the inverse of the resident's size, so the smallest one still clears the same box.
It behaves well when nobody is watching. The frame loop is not idled off screen or in a background tab; it is not scheduled at all. Under reduced motion the town is painted finished, the residents stand still in the middle, the controls disappear and the button that makes them jump is disabled.
Most drawn-line heroes stop at the drawing. This one gives the line a reason to exist: the residents can only walk where the ink has already reached, so they trot along a step behind the pen, and every bump in the drawing — a box, a pit, a flight of steps, a bridge — becomes something they have to clear. The town is a level, and the pen is building it in front of them.